
Was founded in fall of 2024 as a student-led game development team of dedicated programmers, artists, and designers to create Revenant: Through The Veil.
OUR MISSION
We strive to deliver a game that blends mythology, action, and challenge by pulling players into a narrative-rich world that leaves a lasting impact.
Revenant: Through The Veil is inspired by the ancient Egyptian Book of the Dead, which takes the player on a harrowing journey through the afterlife.

MEET THE TEAM
Excavator studios

PRODUCER
Chelsea Soto
"Hi my name is Chelsea Soto. I’m a technical designer and now the producer for Revenant: Through The Veil. I will be graduating from University of Central Florida in spring 2025 with a bachelor of arts degree in Digital Media. I enjoy learning new things and helping bring everyone’s ideas to life."

CREATIVE DIRECTOR
Dareen Houmaidan
"Hi, I'm Dareen Houmaidan! The creative director of Revenant. I'm a 2D and 3D artist with professional training in fine arts, driven by a passion for blending traditional techniques with modern tools. My goal is to create art that seamlessly connects the timeless beauty of the past with the endless possibilities of the future, bringing immersive worlds and stories to life through my work."

LEAD ARTIST
Kevin Rivera
"Hey, my name is Kevin! I am the character artist on the team. I love creating creatures and monsters of all types. I’m in UCF for Digital Media, game design track and it's been fun and I learned so much. I strive to be better everyday and will continue to show my worth in every project I take part in."

LEAD DESIGNER
Rodrigo Cardenas Rodriguez
"Hello, my name is Rodrigo Cardenas and I am the Lead Level Designer for Revenant: Through the Veil. I currently attend the University Central Florida as a Digital Media major on the Game Design Track, and will be graduating with a Bachelor of the Arts. I'm an aspiring game developer with a passion for creating immersive and engaging experiences and a love for video games with worlds that captivate and inspire."

LEAD PROGRAMMER
Antonio Helicio
"I'm a passionate game programmer, dedicated to pushing the boundaries of video games. I strive to craft immersive and engaging gameplay experiences that leave players with an impression that they'll remember. Explore my latest projects, experiments, and more at surgehavoc.github.io."

2D/3D ARTIST
Tahreem Cheema
"I’m Tahreem and I worked on the concept art, narrative, and 3d props for Revenant. When I’m not try-harding our senior year project, you can find me winning all the victory royales and carrying half this team on the game. Fun fact, I’m pretty much 6’2, nonchalant, and into reading big academic books."

VFX ARTIST
Daunte Smith
"Hi, my name is Daunte Smith, and I am the Visual Effects artist for Revenant: Through the Veil. I am a Digital Media student at the University of Central Florida on the Game Design Track, and will be graduating with a Bachelor of the Arts. I have a strong affinity for character writing and hidden details in relation to video games, and I want to explore my passion for being immersed in a fictional world through my art."
Creative Partners

VOICE ACTORS
JUDGES
Kaled Houmaidan
Dalia Houmaidan
Dareen Houmaidan
Rodrigo Cardenas Rodriguez
Omar Abualiyan
Kevin Rivera

MOCAP ANIMATOR & RIGGER
Spencer Williams




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